Warhammer 40K universe gets a solid dose of DOOM with Necromunda: Hired Gun.
Warhammer 40k universe pumped with some solid Doom energy by Necromunda: Hire gun with relentless first-person action and fast-but-fluid movement.
The Warhammer 40K universe has a lot of video game potential, and Necromunda: Hired Gun looks like it’ll take advantage of it. In its reveal trailer, Necromunda: Hired Gun channels some serious DOOM Eternal vibes, and maybe even a dash of Titanfall, with a grappling hook, wall-running, and some big, big guns.
It’s not often that a game set in the gloomy and desolate 41st millennium manages to stand out. Over the years, there have been thousands of games set in the Warhammer 40K universe, but only a few have managed to break out and appeal to more than the storied tabletop franchise’s most ardent fans.
Necromunda: Hired Gun appears to have the potential to change that. Necromunda is set in an even more hellish version of Star Wars’ planet-sized metropolis of Coruscant and comes from developer Streum On Studio (which is no stranger to making games in the Warhammer 40K universe). Based on what’s been shown, Necromunda: Hired Gun may have what it takes to appeal to a wider audience and serve as an introduction to the Warhammer universe’s grim-dark, violence-filled far future. Here’s what we know so far about the game.
The trailer for Necromunda: Hired Gun channels DOOM’s fast, fluid gunplay.
Necromunda: Hired Gun is a fast-paced FPS set in the criminal underbelly of the Warhammer 40K universe, as unveiled in the game’s first trailer. The name “Necromunda” comes from the universe’s most famous “Hive World,” which are basically massive planet-wide cities. Hive Worlds, unlike Coruscant in Star Wars, are almost universally poor. Each Hive World is home to billions of beings who provide the required labor to keep the Imperium of Man’s never-ending war machine operating. The Hive Worlds in Warhammer 40K are contaminated beyond repair, have a caste-like social hierarchy, and billions of people live in abject poverty.
The gangs step in at this point. Much of Necromunda’s “Underhive,” the more contaminated lower levels, is dominated by brutal gangs and cults looking for a violent existence among the toxic waste. The Eschers, for example, is a nearly entirely female gang that makes money selling chemicals, while the Goliaths are a giant, heavily armored, and armed gang that thrives on firepower. To cut a long story short, these gangs are ideal cannon fodder for a video game protagonist to annihilate.
When it comes to eliminating the numerous gangs that plague the city as the “hired gun” in Necromunda: Hired Gun, it appears that players will have quite the arsenal to choose from. For starters, players have a cyber-mastiff as a faithful canine companion who can sniff out and chase down enemies. There’s also the legendary Bolter, a massive gun that fires mini-rockets rather than bullets and is used by Warhammer’s Space Marines. Plasma cannons, flamers, and other weapons will be available to players.
The focus on movement in Necromunda: Hired Gun is what really sets it apart. Players can wall-run, jump, and grapple-hook their way through the game’s environments, as seen in the trailer, thanks to augments they can upgrade their character with. It looks to be quick, frenetic, and hyper-violent gameplay, similar to DOOM (2016) and DOOM Eternal (2018), in which players dash, jump, and swing their way through hellish environments while tearing demons limb from limb. At the end of the day, Necromunda’s underbelly is certainly not all that different from one of DOOM’s demonic dimensions.
Necromunda: Hired Gun appears to be a game worth watching, with its FPS gameplay, distinctive setting, and focus on movement. It remains to be seen whether it will break into the mainstream outside of Warhammer 40K fans, but it makes a strong first impression.